Digital Material Study: DIY Painted Wall
I took inspiration from the walls around me and conducted a study of a painted wall that has developed a story through wear and tear over-time... that's a really kind way of saying someone did a pretty shitty DIY job with the paint, and now it needs another coat. Nonetheless it makes for a great study for micro-surface detail in a material!
Check out the material on my Artstation
The substance designer file is fairly simple. It was a fun challenge to get the paint chips looking good.
Here's a closer look at the details.
If I look closely at my university dorm wall I can see a lot of paint strokes that are at different angles, an easy solution is to an anisotropic noise and splatter the created effect.
Other small details such as micro-bump details and indents in the wall were created too, these small details help bring the texture to life.
I created some variation in the chip shape by using a few warp nodes. You can have a lot of customisability by doing it this way, and can also change the shape input and use the warps to create a completely different shape.
The final product is a lovely DIY wall that can be used and customised as a base for and surface that is painted.
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